
In another mission, enemy units will only attack the player at night. In one level, lava floods the battlefield every five minutes, forcing the player to move their units to high ground or watch them get destroyed. Lead Designer Dustin Browder has discussed with Shacknews some of the unique missions that are included in the StarCraft II: Wings of Liberty campaign. There is one secret mission named "Piercing the Shroud," which can be unlocked on the "Media Blitz" mission. Of this 29, only 26 are playable through a campaign playthrough since three missions are choice-related alternates. Wings of Liberty has 29 playable campaign missions. Each campaign is expected to span 26-30 missions. In the last expansion, the Protoss campaign Legacy of the Void, the dark templar Zeratul will have to employ diplomacy between Protoss tribes to acquire units and technologies for each mission. The player will level up the Queen of Blades, Kerrigan, throughout the missions. The second release, the Zerg campaign Heart of the Swarm, will have RPG elements. The Terran campaign, Wings of Liberty, will place players in a mercenary style campaign, as Terran rebel Jim Raynor performs missions for cash. Vice president Rob Pardo has stressed that each campaign will function very differently. Although each playthrough will vary, the end result will remain consistent keeping the storyline linear. In a departure from previous Blizzard games, the campaign is non-linear, with Raynor taking jobs for money and using that money to buy additional units and upgrades. The Terran campaign shown at BlizzCon 2007 replaced the original StarCraft briefing room with an interactive version of the battlecruiser Hyperion, with Jim Raynor, now a bitter and hard-drinking mercenary captain, as the central character. The single-player aspect of StarCraft II has also been altered substantially from the original game. StarCraft II: Wings of Liberty features the return of the three species from the original game: Protoss, Terran, and Zerg. Similar to its predecessor, StarCraft II: Wings of Liberty was praised for its engaging gameplay, as well as its introduction of new features and improved storytelling, while criticism targeted features that existed in the original StarCraft game but were removed in StarCraft II: Wings of Liberty, such as the lack of LAN play and the decision to split up multiplayer regions. The game was met with very positive reviews from critics, receiving an aggregated score of 93% from Metacritic. The game includes both new and returning characters and locations from the original game.

The game is set four years after the events of StarCraft: Brood War, and follows the exploits of Jim Raynor as he leads an insurgent group against the autocratic Terran Dominion.

Wings of Liberty focuses on the Terrans, while the expansions Heart of the Swarm and Legacy of the Void will focus on the Zerg and Protoss, respectively. Set in the 26th century in a distant part of the Milky Way galaxy, the game revolves around three species: the Terrans, human exiles from Earth the Zerg, a race of insectoid genetic assimilators and the Protoss, a species with vast psionic power.

It is split into three installments: the base game with the subtitle Wings of Liberty, and two expansion packs, StarCraft II Heart of the Swarm and StarCraft II: Legacy of the Void. A sequel to the award-winning 1998 video game StarCraft, the game was released worldwide on July 27, 2010.
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StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed by Blizzard Entertainment for Microsoft Windows and Mac OS X.
